Last post Aug 10, 2011 03:14 AM by ramlucky
Feb 18, 2009 07:16 AM|CurtWRC|LINK
I'm creating a feature where a user can upload an image which will be dynamically placed onto an image of a mug. However with the image being flat it doesn't look very realistic, so I need to find a way of curving the edges of the image up so it looks like
its actually on the mug,
Is there anyway I can do this with GDI? Currently I've been using the .DrawImage() function to place the image on top of my mug bitmap.
Mar 09, 2009 12:53 PM|CurtWRC|LINK
This doesnt seem to work for me, the image just gets generated the same as the uploaded image.
Mar 11, 2009 05:52 AM|CurtWRC|LINK
I think I've worked out what this example shows. Its showing how to create a 'pie' with my own specified image used as the fill colour? However I'm looking for a way of distorting the image so that its kinda of arched?
Mar 18, 2009 10:02 AM|CurtWRC|LINK
Any ideas? It would be most appreciated.
Aug 10, 2011 03:14 AM|ramlucky|LINK