Dec 19, 2017 06:34 PM|mjl001|LINK
Thank you for your response.
I should also point out that I am using ASP.Net Core 2.x and the Alpha of SignalR for .Net Core 2.x.
I have examined the message by writing it to file prior to pushing it to client applications and the size is less than 1K. Exactly the same message is being pushed from the same server side code to both UWP and Xamarin clients. I am using exactly the same
code on the receiving end as well as both. All SignalR interaction on the client side is managed inside of theat .Net Standard Core.dll. Both the Xamarin and UWP apps reference that .dll. The only difference is that the consumers of that .dll are different;
one is UWP and the other is Android.
The Xamarin Forms app required the installation of the Xamarin version of SignalR so that it could reference the Core.dll that contains that contains the code that actually processes the SignalR code. Could this be the source of the problems and should I
not even attempt to reuse the same .Net Standard SignalR enabled .dll across a UWP and Xamarin project?
I have yet to try sending a "Hello World" simple text message to the Xamarin app. I have tested that on the UWP app. It was the very first thing I attempted to get working with SignalR in that app and it works fine. I will give that a try sometime in the
next few days.