Does anyone know of a good book that covers usability and UI design?
I am looking for something that is not necessarily web or client-app oriented, with a lot of detail on standard UI controls/widgets and how they are used to present and capture common use-case patterns. For instance, a common scenario is selecting multiple,
existing items to be related to a "parent" object (a typical m:n relation), and for this the commonly used device is a CheckBoxList. Or to sort rows in a grid layout, most users know to click the column header. Or to add existing items to a collection, one
might use two side-by-side list boxes with arrow buttons to transfer selcted items to each box.
Stuff like that.
ALFKI
Member
448 Points
98 Posts
SEEKING: Book on usabilty, translating business logic to UI widgets; UI-patterns
Jun 25, 2005 12:15 AM|LINK
I am looking for something that is not necessarily web or client-app oriented, with a lot of detail on standard UI controls/widgets and how they are used to present and capture common use-case patterns. For instance, a common scenario is selecting multiple, existing items to be related to a "parent" object (a typical m:n relation), and for this the commonly used device is a CheckBoxList. Or to sort rows in a grid layout, most users know to click the column header. Or to add existing items to a collection, one might use two side-by-side list boxes with arrow buttons to transfer selcted items to each box.
Stuff like that.
Thanks for any advice!